$('document').ready(function(){
  makeVideoOldTimey();
});

function makeVideoOldTimey ()
{
    var video = document.getElementById("video");
    var canvas = document.getElementById("canvasOverlay");
    var context = canvas.getContext("2d");
    
    var still = document.getElementById("video-still");
    
    // draw a black and white version of the video poster to display by default
    drawOneFrame(still,context,canvas);
	
    video.addEventListener("play", function(){
      draw(video,context,canvas);
    },false);

}

function draw(video, context, canvas) {
  if (video.paused || video.ended) 
	{
		return false;
	}
    
	var status = drawOneFrame(video, context, canvas);
	
	// if an exception was thrown, do not keep trying to
	// manipulate the video
	if (status == false)
	{
		return false;
	}
  // Start over!
  setTimeout(function(){ draw(video, context, canvas); }, 0);
}

function drawOneFrame(video, context, canvas){
	// draw the video onto the canvas
	context.drawImage(video, 0, 0, canvas.width, canvas.height);

	// wrap the call to getImageData in a try/catch
	// if the page is viewed locally from the computer in Chrome
	// or Firefox, a Security exception will be thrown, and we'll skip
	// the canvas manipulation, simply playing the color video	
	try {
		var imageData = context.getImageData(0, 0, canvas.width, canvas.height);
		var pixelData = imageData.data;
		// Loop through the red, green and blue pixels, turning them grayscale
		for (var i = 0; i < pixelData.length; i += 4) {
			var red = pixelData[i];
			var green = pixelData[i + 1];
			var blue = pixelData[i + 2];
			//we'll ignore the alpha value, which is in position i+3
			
			var greyscale = red * 0.3 + green * 0.59 + blue * 0.11;
			
			pixelData[i] = greyscale;
			pixelData[i + 1] = greyscale;
			pixelData[i + 2] = greyscale;
		}
		
		imageData.data = pixelData;
		
		context.putImageData(imageData, 0, 0);
	} 
	catch (err) {
		
		// clear the canvas by resetting the width
		canvas.width = canvas.width;
		canvas.style.backgroundColor = "transparent";
		//write an error message to the canvas
		context.fillStyle = "white";
		context.textAlign = "left";
		context.font = "18px LeagueGothic, Tahoma, Geneva, sans-serif";
		context.fillText("There was an error rendering ", 10, 20);
		context.fillText("the video to the canvas.", 10, 40);
		context.fillText("Perhaps you are viewing this page from", 10, 70);
		context.fillText("a file on your computer?", 10, 90);
		context.fillText("Try viewing this page online instead.", 10, 130);
		
		return false;
	}
}


